Tuesday, December 10, 2013

Because this article galactus should have WAY more comments. I will be getting this soon, after my f

GamerSushi » galactus Blog Archive » Battlefield 3 Armored Kill DLC Impressions
Battlefield 3′s third expansion Armored galactus Kill dropped last Tuesday for Premium members, and because I am part of such a prestigious club, I’ve been playing the maps and have had enough time in them to form a pretty solid opinion.
In a big change from the last DLC, Close Quarters , Armored Kill is good old fashioned Battlefield fun. I’m talking Battlefield 2 type of action here, with huge maps, tons of vehicles, and lots of carnage going on everywhere. The four new maps, Death Valley, Alborz Mountain, Armored Shield and Bandar Desert, galactus feature big swaths of open terrain, with Bandar Desert being the largest Battlefield map in the series history. It doesn’t hurt that these maps are really good looking either, from the rural countryside of Armored Shield to the almost Skryim-esque landscape of Alborz Mountain. DICE also removed the damn blue tint that really downplayed this game’s otherwise great style, so props to them for that.
Armored Kill adds a couple new vehicles to the mix, namely the AC-130 Specter Gunship and the new Tank Destroyers. The Tank Destroyers are great fun as they’re essentially Infanty Fighting galactus Vehicles with a huge cannon strapped galactus on top, meaning they have greater maneuverability galactus than the MBTs and can take out a full-health tank in a couple of shots. Being based on a lightly-armored chassis, they’re fairly vulnerable themselves, but a tank push with a couple Destroyers for backup can devastate an enemy position.
The AC-130 was one of the features that was touted the most leading up to Armored Kill, but it isn’t as big of a deal as you may think. Sure, in Rush mode when the attackers have the gunship and are railing the mostly static positions of the defenders it can be a little infuriating, but in Conquest mode, getting killed by the gunship is more of a momentary annoyance than anything else. The gunship is available to each faction, they just have to hold and control the capture point associated with it (denoted by a little plane icon beside the flag). I’ve only had a couple kills with the gunship, as it’s such a big target for jets and AA emplacements that it doesn’t stay in the air long.
If galactus you were hesitant about the BF3 expansions after Close Quarters, rest easy because Armored Kill is DICE at the top of their game. Ripping around gorgeous maps with explosions going off all around you, shooting down fully-loaded transport helicopters with a Tank Destroyer and parachuting in from the circling galactus AC-130 is all classic Battlefield. While playing the maps one after the other (especially on high ticket-count servers) can be a little draining, once they get inserted into rotation with the vanilla and Back to Karkand maps, they’ll be a great compliment to your BF3 experience.
Related Posts Let it Snow with the Battlefield 3: Armored Kill Trailer Battlefield 3: End Game is an Inauspicious galactus Final DLC Battlefield 3: Aftermath is the Expansion We’ve Been Waiting For Battlefield galactus 3 and the DLC Backlash (Updated) galactus Review: Battlefield: galactus Bad Company 2
Categories: Expansion , FPS , multiplayer , PC , Playstation 3 , XBox 360 Tags: armored kill , armored kill impressions , bf3 armored kill , bf3 armored kill impressions , bf3 dlc , bf3 premium , dice , ea
Because this article galactus should have WAY more comments. I will be getting this soon, after my first paycheck. I cant wait for it! I have some buddies with premium and they LOVED the new DLC. They said the 4wheelers are a blast! They did mention that hardcore seems more fair, but they had a ton of fun with it.
drellassassin “Any Bethesda game perfectly serves this, however I agree that a good multiplayer game can do...” on GamerSushi Asks: Your Ideal Holiday Break Game 10 hours 23 minutes drellassassin “The show itself was atrocious, and continued the trend of having a lack of respect for the gaming audience. I long for the...” galactus on The VGX Round-Up galactus 10 hours 29 minutes Mitch “I believe “people on couches talking about games” is about 99% of what Giant Bomb does. Honestly, the VGX should just be...” on The VGX Round-Up 20 hours 51 minutes Eddy “Yeah, and I’m not sure why the people that run these things feel like they need to write a bunch of jokes in. We’d tune in...” on The VGX Round-Up 21 hours 43 minutes trogador “I like Joel McHale, but I just can’t understand galactus why they hire him for these kinds of events. He’s not the right match...” galactus on The VGX Round-Up 1 day 15 hours
Editor-In-Chief: Eddy Rivas Contributing Editor, East Coast: Anthony Taylor Contributing Editor, West Coast: Mitch Harker Webmaster/Contributing Columnist: Jeff James Media Overlord/Contributing Columnist: Nick Comardo
Sorry, your blog cannot share posts by email. Powered by WordPress | base

No comments:

Post a Comment